Spaceship Earth 2050 (Film Project) - Summary and Reflection

This solves Everything!
Advanced technology is all you need to solve the problem of e-waste…
Video:

Description:
This is a short film set in the near future that tracks a speculative device that will solve all of our E-Waste problems… or will it? The idea behind the film is the idea of a device that tracks the lifespan of electronics so they can be collected to be recycled, this is monitored and controlled by an AI so, of course, it all goes wrong; just not the way you would think.

What we did
In the first week, we worked out the script (The direction of the script was James’ idea.
In the second week, we did almost all of the filming.
In the third and final week, we did all of the editing and a recording to tie everything together better.
While completing this project, we hade a lot of late nights and some days we don’t even remember what we did. This is slightly worrying and I think there is no real solution, one thing that helps me to remember what had happened is to read my blog and see what we did.

Thoughts
I liked the group structure that we implemented. We used a structure without a single ‘leader’, instead we changed lead roles depending on our strengths, for example, James was a leader during script stage and I was a leader during Editing stage as those are our strengths. In terms of the film I like the way the picture images turned out and also the overall storyline, as in the beginning it didn’t make much sense, but, now it does.
I disliked the way the nametags turned out, however, this was mainly because they were the last thing we did and we did not give shades much time to do them. The Quality of the LAWS graphic could have been better, but, the reason it looks low quality was mostly because of the late decision to zoom in on it. So, James was not to know to export it at a crazy resolution or as a scalable vector graphic (SVG). Another thing that annoys me but we didn’t have time to fix was the mistake in the PSA 2025 take which is not that noticeable but it is there.

What I Would Do Differently Next Time?
Take better care when recording a scene and take more takes than I think I would need, this would have stopped me having to use a take with a mistake in it and not having time to edit it out. 

What I learned (The Important Part)
A big learning area for me was how to share leadership, our group changed leadership for each section depending on the strengths of the members. I also learned that different adobe versions are only backward compatible, for example when I send the project from my Adobe CS6 to shades to edit on Adobe CC it was fine, however, when shades gave the file back to me I could not open it at all no matter what we tried.

Copyright
Copyright is a very important as by not taking it into consideration, it can get you in big trouble. Some of the photos and sounds in our video are not owned by us and have a Creative Commons license, meaning we can use the content, however, we must give credit where it is due. Shades made sure all of the licenses could work together and formatted the references.

References:
Attribution for creative commons images:
“It’s Alive!” by Steve Jurvetson is licensed under CC BY 2.0“Tesla Motors Assembly Line” by Steve Jurvetson is licensed under CC BY 2.0“Shall We Play a Game?” by Steve Jurvetson is licensed under CC BY 2.0“Fraunhofer Face Finder” by Steve Jurvetson is licensed under CC BY 2.0“Guiyu e-waste” by Bert van Dijk is licensed under CC BY-NC-SA 2.0
“Guiyu e-waste“ by Bert van Dijk is licensed under CC BY-NC-SA 2.0
“Guiyu e-waste” by Bert van Dijk is licensed under CC BY-NC-SA 2.0
“Bao'an sports Center Shenzhen” by Chris (dcmaster) is licensed under CC BY-NC 2.0
Attribution for creative commons audio:
Memory by Creo is licensed under CC BY-NC 4.0